Let's go through them one by one:
1. The archers from the Castle are complete garbage; even if they shoot three times, it's useless (only Orrin can save them). They are only good for being converted into snipers.
2. Magogs are utterly pathetic: the damage from their splash attack is divided by the number of targets hit, and they also damage their own units. I would prefer not to upgrade them at all.
3. Titans. The fact that they shoot is good, but they can't get close enough to attack in melee – that's bad (considering their damage). There aren't many of them. But overall, they are very strong.
4. Liches. These are beasts: their splash attack has been adjusted, and their damage is good. Plus, they have a ton of immunities.
5. Grand Elves – they are the BEST! Simply gods, I would even say. If it weren't for their low health, you could win with just elves. Number one. No question!!!
And regarding cyclops, I'll say that they are useful when your ballistics are underdeveloped: they provide additional strength when destroying a wall... and as ranged units, they are only effective in large numbers... although, in general, they are all scary in large numbers...
Первооткрывательница,советник по делам мира Клана "E pluribus unum":rolleyes: