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01/25/2017 Taso (Blue, Castle, Valeska, Mephala) lose DoubleW (Red, Necropolis, Clavius, Izra) 6lm10a 117
We spent our rerolls with the opponent, so I had to play a not-so-favorable setup. The map was small, with almost no objects – a stable and a dwelling for spearmen. At the start, I had level 2 in my Castle, and on day 11, I had 25 archers. Mephala joined, so I decided to develop her. One road from the city led to a swamp village, which I scouted with a scouting spell. The same road also had a one-way barrier. As a result, I started to break through to the mines through the wilderness. On day 13, I saw the opponent with the same scouting spell and his allied player on the other side. There weren't many options, so I decided to immediately take out the allied player and use that as a way to get to the center. As a result, on day 15, I got close to the green allied player, and on day 16, I killed him. The next day, I discovered a blockade on the road – upgraded wizards, and I immediately tried to break through, but unsuccessfully, losing everyone: 20+ archers, 30+ spearmen, and 4 knights. All the gold on the visible part of the map had been collected, and after the unsuccessful breakthrough, I decided to surrender.
Thanks for the game!