This time, Denis (the mod author) worked very hard and made two new updates at once (patch 2.6 and patch 2.61). There are many changes, some of them significant.
So, the changes introduced by patch 2.6:
• Increased army view window on the global map; now it is more convenient to view information about units in the group.
• "Danger" and "Solution" now have color gradation not only when Eternal Essence is activated.
• Improved description of some Eternal Essence settings.
• In-game wheel in the hero profile is now available even when Eternal Essence is enabled.
• Functions of the Map Generator from patch 3.1 are unlocked when running with Eternal Essence!!!
• The size of message windows when Eternal Essence is activated can now be changed in the EWA launcher.
• Added a function to remove the camera limit on the global map.
• Added the "Dynamic Battlefield Size" function! The size of the battlefield dynamically changes depending on the number of army stacks.
• Added the "City Gate" spell, which allows you to teleport to a selected city! It can only be learned at level 20, having Magic of Summoning of the second level or higher in a random/random cities on the map.
• Added an almanac for standard creatures. The almanac for NCF is still under development.
• Fixed an error in the script for assigning the name of the NCF creature "Secret Archers" (471).
• Fixed an error in the script of the "Queen" campaign, mission "Siege" (3), which caused the final enemy not to receive an army.
• When installing the game in a folder where the user does not have full rights, the launcher will offer to restart itself with administrator rights and remember this choice. Note: due to this error, many were unable to start playing!
• The settings now include the ability to launch with a forced IP. This is necessary for playing online using Hamachi. A very important addition for those who play online!
• Setting high-quality shadows is now done automatically.
• Improved the function of setting windowed mode.
• Improved some hints in the launcher.
• Fixed an error that caused the "Direct X Patch for the game" to be automatically activated when Eternal Essence was activated.
• Fixed an error that caused the automatic map patcher not to patch some new maps.
• Fixed an error by the game developers, due to which objects were not displayed in the map editor after working with the GSC. Note: a very important improvement!
• Reduced the impact of RTMG on the game - added protection for all creatures. This protection also gives creatures protection from third-party mods.
Changes introduced by patch 2.6.1:
• Fixed errors in the scripts in the campaign missions: "Ruler of Erathia", "Duncan", "Laslo" and in the "Diplomat" scenario.
• Fixed the appearance of Frida with the "Swift as the Wind" specialization and Laslo from the Hammers of Fate add-on.
• Significantly increased the chance of encountering neutrals on GSC maps, including NCF, when using "Dynamic Groups".
• Fixed an error that caused AI heroes not to move when Eternal Essence was enabled for many players.
• Fixed an error that caused the game to crash when attacking if the Dynamic Battlefield Size was activated.
Denis deserves a monument! There are many useful and good changes. And most importantly, there will be an order of magnitude fewer errors and crashes now!
