Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
"Two Seasons: Winter-Spring 2017". Online games for rating (reports, discussions).
I got a pretty compact respawn. 4 concentrations of ones, one hive of 8 wyverns, a few caches, including 2 dragons. They also gave me a Town Portal scroll, for which I built up the Mage Guild by 122. The miner grabbed Earth Magic at level 4. Because Alamar experted Literacy, I decided to take Wisdom at level 6, which turned out to be a serious mistake. There was almost nowhere to level up; the Pandoras gave no experience. Before breaking through the ГО, I was offered Logistics as well, which I didn't have the heart to refuse; Earth Magic ended up being only basic. The ГО is adjacent to the opponent's, and there's a town immediately after the ГО. You have to fight either ifrits + thunderbirds, or only thunderbirds, but then there is no way back. At the end of 121, I broke through the birds, which battered my army quite a bit. On 122, I saw the opponent's hero before the ГО and managed to drive him away with a weakling. The miner ran to finish leveling Earth Magic on something easy and capture the second central town. On 124, the opponent uses Dimension Door to enter the center, captures the town and a +4 all nearby. I capture the second central town and use Town Portal to go home and replenish mana. The army is on a good level 10 mage from the prison, who positions himself to take back the first central town (the opponent's army is quite modest after taking the home Dragon Utopia; a bolt at 170 and a lot of mana should be enough). On 125, the opponent rushes their main hero to my respawn. I take back the central town, drive the weaklings out of the center, and attack the main hero. The opponent buys their way out with 2 wyverns and surrenders at the start of the next turn. Thanks for the game!