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Let's be honest, not everyone strictly follows the rule about repeating turns. I think the rules should be adjusted. Immediately after a crash or loading a save, the opponent can insist on repeating turns (I sometimes do this if I see an enemy hero moving). And turns should "definitely" be repeated if it involves interactions between heroes. For example, if a hero "teleports" under an enemy hero by passing through a portal, in this case, he must repeat the turn and "teleport" again. However, if he loads a save at this point, meaning he lost a lot of troops on that portal, then as an option, he should position himself under the portal on the other side and pass the turn.