Skip to content

NHF – new heroes for Heroes V 3.1.

User Avatar
#3123
Auto-translated
psatkha
The whole problem lies in exporting meshes that are linked to the animation skeleton in the game engine's format! The only option left is to attach other meshes to the skeletons of donor models...
In simpler terms, if you remove the head from one model, is it enough to assign it to another model so that everything works? This means that the problem with new models for heroes lies in complex animations.
Some undead heroes have a mismatch between the head and arms. What kind of models of other arms are needed to make everything look good?

Statistics

Welcome our newest member: artem

Users Online 2 users 1505 guests