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Balanced Units - A minimal balance mod for units

#43
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Nargott
I'm now leaning more towards 6-6 damage for the Forest Archers instead of 5-7; this is more thematic for them.
That's even better (you should have done this right away).
By the way, if you didn't limit yourselves to the minimum number of "tweaks" and fully "polished" the balance to a near-perfect state, what would the changelog look like?