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Did you even understand what you were asking? I said that since one player goes before the other in online games, buying out another player's killed hero is prohibited (that's what Kolbazer says), and I can agree with that. Isn't that the case? I played a bit online via LAN and Hotseat, and I think it's not much different from online. Only back then, they didn't make symmetrical maps and didn't remove computers from the map :D. Therefore, the player who went first had a chance to buy out a killed, pumped-up computer hero. But even that was allowed. We just took turns – one player went first in one game, the other in the next. And then it just depended on luck. Once again, I'm clarifying – what are you asking about – how so?Alex_R;97097
In online games, the conditions are ideal in this regard... everyone has the same chances.
Ask our forum chess players, and they'll tell you that even in chess, there aren't equal conditions :D. White goes first, and that's considered an advantage. So, black switches to a defensive class :pAlex_R;97097
because there's no autosave, no hero resurrection spells...
Perhaps there's no advantage in how they play now. The maps are symmetrical, there are no computers, the Castles are the same, BUT even in this case, one player goes first. Then they start to overthink it :) On the first day of the week, you can't attack anything – either a Castle or anything at all :) I was also interested in some other questions – for example, two players are playing an online Tournament, and suddenly the connection breaks – what will happen??? Or if they've been playing for many hours and can't continue, but the game isn't over yet???Alex_R;97097
... and there's only 2 or 4 minutes to think. P.S.
I don't like playing games where you don't have to think :D. I'm just kidding, of course, you need to think, but not for too long – 2 minutes, so you don't get stressed :)Alex_R;97097
Play online;)
That's why I don't play online – because there's no time to think. When there's little time to think, a player can make a mistake or not have time to do something, and the other player will get lucky. I've always maintained that in online games, more emphasis is placed on luck than in offline games. Yes, I'm saying. I played, but via LAN or Hotseat. And then we had different rules and maps, and we played with computers on the map. And it was great too. Try it. You might not even live to meet a human player :) P.S. However, I have a desire to relive the old days, but I don't have time right now. But maybe someday I'll join the arena ;)<