Sevensan (Red, Dung, Shakti, Shakti) def yarik1987 (Blue, Necr, Clavius, Clavius) 213 8mm6a
We ran around for a long time. The opponent's path to the portal turned out to be quite long. I managed to win in Fortress Battle in two rounds, summoning 320 demons. Thank you.
The long road to the portal, which led to a fork, proved difficult. One road led to a one-way entrance, and the other to a block of 50-99 elite gargoyles near Ulek. I decided to build necromancers and break through the gargoyle block, as I really didn't want to go into the one-way entrance, and as it turned out later, there were quite strong blocks behind it that couldn't be broken through in the early game. I broke through the gargoyle block on turn 116 or 117, losing a necromancer, and the morale of the gargoyles dropped, making it clear that I needed to rely on the Grand Magus. Then, somehow, I gathered some wyverns, killed the Comp, and ran to a small treasure chest in a village along the continuation of that very long road leading to the Comp. In the small treasure chest around the village, there were 3 necromantic artifacts. I built the Grand Magus on turn 127 and realized that the easiest way to return to my home base and get a home utopia was through the teleportation, so I tried to rebuild it 6-7 times, but failed, and already despairing, I decided to build a chain to return. The scrolls and Pandora's box gave me everything except a teleportation spell. The home utopia completely messed things up. I decided to rebuild to level 5 to somehow get out of the locked zone, but after the 3rd attempt, I finally got the flight spell, but it was already useless, as the game was over :(
Thank you for the game!