It was a decent game, but there weren't any strong attack stacks, and I couldn't find the "slow" spell anywhere, which made it problematic to get past the buffed Necromancers. I built a Grand Mage's dwelling and in two villages, collected all the scrolls and all the shrines except for two. And then, on the last turn before heading to the center, I sent a low-level hero on a lucky run to the shrine furthest from the castle, and, lo and behold! He made it through. My opponent had less luck - no land, only an expert air unit without speed. The game over screen left him no chance.
Thanks for the game!
409 640 559