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Balanced Units - A minimal balance mod for units

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#10
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Nargott
The point of having an enhanced arrow skill is that this ability also works in melee combat, so forest archers deal significantly more damage in melee than armored units, and I think this violates the game's logic.
Damn... and it's true, dealing damage in melee with armor penetration is a bit strange; I completely forgot that this skill affects not only ranged attacks but also melee combat. Then maybe like this:

..............................attack....defense....damage....HP.....initiative...abilities

elven archer....4.......3........5-8......15......10......Stopping Arrow
...................................................................................................

master archer...............5.......4........5-8......15......10......Stopping Arrow
...............................................................................Double Shot

forest archer...........6......5.........8-9......15......11......Stopping Arrow
................................................................................max. range
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...