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The opponent paid around 6000 for the castle, and I was happy to play Dungeon again. The offensive stacks still aren't great: 12 Vivs and 17 Cats, but the upgraded Miner didn't disappoint, and a double Grand Order from Nix and upgraded Guido went down easily, but the timer remained where it was. Then, I ate the center and crushed the opponent's troops on the log, taking a decent amount of damage from the explosion, so I got a little nervous. The opponent was unlucky with the Grand Order and the terrain again: upgraded Devils and Titans, both need to be attacked.
Thanks for the game!
P.S.: I've played a lot of blitz games lately. The positives:
1. Time-saving
2. A light thrill and excitement at the same time.
The negatives:
1. You can't enjoy the game, getting pleasure from well-played moves.
2. The layout plays a very big role: the compactness of the spawn and the proximity of objects on it, the presence of a powerful offensive stack, etc. In conditions of a short timer, this destroys any balance, so the random generator decides everything.