=)
in reality, everything is quite simple – for a battle to take place, a participant only needs to send two messages: a character sheet and a battle strategy. that's basically it. Then, the organizer conducts the battle based on the actions specified by the players.
To create a battle plan, you need to consider the arrangement, the strength of the troops, morale, luck, the hero's level, and the opponent's magic, not just your own. The plan changes or is adjusted after each of the opponent's turns (it is impossible to indicate this in advance). Otherwise, the entire tournament boils down to a simple attempt to guess. In it, the strongest will not win, but the one who is simply luckier in various moments. It seems to me that many things have not been fully thought out yet...

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