Sold the Castle for 2K (although I was bargaining for the color). I quickly took 2 restarts on 111, as it was performing terribly. Then it started performing well, with a console-mini near the road, but my opponent took 112. In the played game, I got a huge respawn point with various objects scattered around the bushes and a very distant Guardian Tower. I bet on bulls (3 dens) and cyclops (4 lairs). I reached 124 through a double Guardian Tower, with 28 gr. bulls and 21 cyclops as my main units. I have a Great Building, shooting skill, +10% shooting, -1 morale for the opponent. I defended 125 with 20+ devils with GS +6all. The bulls saved me everywhere - a mega-unit. I took 126 with a royal utopia-tier 3 with CZ+CB+CS. I took the central ramp, blocked my opponent, drove away a couple of weak units, and found a +5all sword and a +4/+4 chest behind a general guard of 20-49 greens. However, on his turn, 127, Kirr defended these artifacts and became much stronger in stats, and the Dragon is sitting in the ramp on mana. I read in the rules that a redraw is allowed, and at 131, I attack with 41 bulls and others, after предварительно checking with a weak unit that Kirr has only 19 mana. In terms of troops, it's comparable, combat stats are much higher (23-24 versus 12-19), but there are no anti-magic artifacts. The Implosion spell made the exchange very much in my favor. I finished him off in the central tower at 133, this time wearing CS, because Kirr's magic stats have also increased significantly (28-21). Thanks for the game!
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или в вайбер +380993817224, так как аська не работает!