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WizardNazyrStatistics
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Posts:940
#2557
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Wizard Necromancer
Ah, yes, but who were we going to use them on?
Unfortunately, we still haven't decided. :smile18: Wizard Necromancer
I also noticed something else. In my mod, the updated crater texture has disappeared from the resources. Where did it go? :D
I put a link to your file; we didn't add the new texture to the mod. Wizard Necromancer
Sanctuary replaces the Dwarves, right?
Actually, it's all very complicated... It will be more like with the Elementals and Dark Dwarves. The Nagas will have the skills and buildings of the Dwarves, but on the map, they will be instead of the Elves, and the Humans will have the skills and buildings of the Elves, but on the map, they will be instead of the Dwarves.
Thorenlawar
Also, I see that the resource icons are designed differently.
Because our mod will have different resources; this is written in the topic header!
Wizard Necromancer
Is anything else needed for Conflux? Is it ready?
We also wanted to add a city for the Mages from Might and Magic VII.