a) Tournament system - doesn't matter (at the discretion of the organizers and interested parties);
b) Game format - 1v1,
based on the consideration that even 2 players sometimes don't have time to agree, let alone 3 or more;
c) Map size - L without a dungeon and larger,
Map type - random;
each player has the right to request a map to be recreated in the following cases:
- if by the end of the 8th day, the wood and ore mines have not been captured
because they are guarded by level 3 or higher monsters
(or level 2 or higher archers),
then the player has the right to request a recreation (if they want).
- 1 time: simply at their own request (if they want), but no later than the beginning of the 7th day;
- a replay is mandatory if the player is given a hero of level 2 or higher at the start (and this also includes other conditions set by the organizers)
d) Turn limit - 2 minutes;
e) Castle selection - by elimination or random;
f) Victory conditions - destruction of all cities and heroes of the opponent,
or if the opponent reports that they surrender.
P.S. Regarding replays on random maps - I saw this information (or something similar, I don't remember exactly) on different websites, but I don't remember exactly where.
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...