New patch for the EWA mod, version 2.5.1:
http://el-mods.ru/load/4-1-0-14
Changes:
• Fixed a bug that required activating the simultaneous turns extension even when playing with EE.
• Fixed sounds for Inquisitors, Adepts, and alternative upgrades.
• Fixed some typos.
• When NHF is installed, the ability to activate EE is blocked.
• Improved tooltips in the launcher regarding EE and NHF.
Added 5 hours and 4 minutes ago
Hello!
Could you please advise? My friend and I would like to play together against 2 AI opponents. The AI's weak gameplay has always been a problem for us (it makes, let's say, not entirely logical decisions).
I understand that some changes have been made on this topic - scripts, etc.
Could you clarify this point in more detail? Perhaps something besides scripts? Do maps affect the AI? Is it worth playing on randomly generated maps in a 2v2 game, or does this mod have a couple of excellent maps for this case?
Thank you.
Colleague, it's hard to answer right away - the answer will be too long, but I'll try:
1) Read the first page of this thread;
2) Start by playing the original Campaigns.