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We played by blitz rules. Played without restarts.
On turn 111, I scouted a simple external dwelling of bears, rocs, and dogs under the enemy’s Castle.
There were also magic artifacts lying around: +4 Knowledge and +3 Spell Power, which is an absolute must-have for Crag Hack, and a sword giving +3 Attack. Also, three experience stones and a stable on the way to the center.
Later, I found another bear dwelling and two conclaves (which turned out to be +3/+3) at a respawn.
Crag Hack leveled up well — Defense, Logistics, Earth magic.
I defeated two good treasure chests at a respawn: one gave gold, the other 15 rocs. I also picked up 14 cyclopes from "Zephyrs."
After upgrading the bears, the army looked quite decent — 6 Angels, 9 Bears, 15 Rocs, and 14 Cyclopes. I was only missing Oil, which I never found until the end of the game (in 4 Castles).
The first Dragon Utopia immediately gave me the Kreeg's Helm, the Cape of Silence, and the Sword of Judgment.
On turn 135, I attacked the opponent. Good game.
Thanks for the game
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