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Grayson Islands

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#267
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Strange mechanic. Let's say a character has 50 willpower. If they take 50 damage, they take 50 damage. If they take 51 damage, they take 1 damage? Or am I missing something?
Yes...
They could have made this into a proper ability, like a damage barrier that costs skill points, but as it is, it's neither one thing nor the other.
The game hasn't even started yet. It can be fixed...
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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