Skip to content

Balance in HotA.

User Avatar
#109
Auto-translated
Right now, an argument is coming to mind, probably one that has been discussed many times before: how would NWC react if they knew what could be done on the map with the current state of the game? I think that if any of them watched a stream of a top player today, they would have a heart attack. They would definitely take some measures back then. I'm not saying that we should ban chains and divisions now, but it would be good to take some relatively painless measures, like the ones I suggested, even if they don't quite align with the principles of Heroes balance. In this case, I think an exception could be made. I'm not even talking about the huge advantages and strategic diversity that these objects could bring to single-player games; on small tournament maps, these objects could simply be banned in the map settings, if that option is available. But for larger maps, especially G+, which are currently unplayable online due to overly long matches, these objects would play a very useful role and speed up the gameplay, making these maps playable.