In general, the paradigm of today's online games is such that control is one of the most important elements of the game, and to gain it, one must make certain efforts, rather than simply leaving the castle and seeing a stable with a free flyer.
Naturally, obtaining these stables will require certain efforts, as they will have great value and may only be generated in treasure locations.
Simplification can only be a plus for a casual audience, but there is practically no such audience among Heroes players.
"Simplification" at a superficial level does not necessarily mean simplification at a deeper level of gameplay. Even with these objects, the game will not become any easier, and perhaps even more complex, due to the greater variability in decision-making. In addition, the main advantage of these objects is that they speed up the gameplay, which, in my opinion, is necessary for modern Heroes as an esport.