Skip to content

Grayson Islands

User Avatar
#27
Auto-translated
*Activated abilities. After activation, they constantly consume the specified amount of magical energy.
What exactly is meant by the words "constantly consume"? Every turn? In that case, the cost is frankly too high.

Added 34 minutes later
Experimenter: the player gains the ability to create spells for their character independently, within the schools of magic or outside of them (x4).
Do spells from this perk cost additional skill points?
if the enemy's damage is greater than the character's will, the character takes damage equal to the enemy's damage minus the character's will.
If the damage is lower than the will, does it pass as usual or not pass at all?
the effect of will is doubled.
Does this effect also apply to percentage-based spell effects?

Also, am I correct in understanding that our characters start without any equipment, since we are in cells?