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#84
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A sequel is in the works.
It seems that inspiration and time have finally appeared.

Added 4 minutes ago
NIK21


Added 40 minutes ago
It's difficult to play; there's not enough gold, and there aren't enough spells; there's simply nowhere to learn them. Enemy heroes are not only strong in terms of their armies but also intellectually (especially the demons).

The map was originally conceived as a hardcore one :smile14:
and while there is a balance in it (thanks to Grima for insisting on it), it only affects the number of enemy armies and their growth.

It was created in contrast to the maps of the original Campaigns, where everything is almost handed to you on a silver platter, and the bosses die from the slightest sneeze of the main character. ^_^

I would also like to note the obvious weakness of the AI in using spells. From the entire set, it usually chooses the most useless ones and almost never casts mass spells (probably because it's afraid of accidentally traumatizing the player's psyche with a defeat in battle. Even when a mission fails, they write apologies.)

Therefore, on this map, I decided to either leave the AI with only the most necessary spells, leaving it with no choice, or completely script it.

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