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Expedition: general discussions.

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#1298
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Regarding the possible expansion. I haven't added many new spells/abilities/races/religions, etc., and I probably won't add them if I start working on it. The idea was that initially, the player characters wouldn't be ordinary mercenaries as is usually the case, but rather escaped prisoners for whom a bounty has been placed, and to protect themselves as much as possible, they need to leave the country. But there are drawbacks to this. Firstly, if a character is killed, it won't be possible to create a new one right away. Secondly, it would result in a rather linear progression through the locations, although there would, of course, be a choice of which path to take (although, on the other hand, mercenaries are usually directed to a specific point). Thirdly, it would be problematic to split up at certain points in the game. And many other things. So, what I wanted to know is: how many people would be interested in this? Should I prepare for it?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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