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"Two Seasons: Winter-Spring 2017". Online games for rating (reports, discussions).
An absolutely dismal deal; a 3rd week army +8 vampires + 60 zombies under Vistan lvl 5 fell in maxi-cons with almost no losses on the griffins' side.
Everything was indeed exactly like that, but we were playing full random, and the previous deal resulted in the exact opposite layout. The opponent had Red Swamp, I had Blue Inferno. And there was a run of 7 heroes on the first day and a restart. By the Red player. Of their own free will. Because it was an "empty" run. But why? In this game, I didn't have that. Everything was found gradually. With huffing and puffing. By the time of the surrender, I was quite far ahead; there were 30 ducks and 300 skeletons with Gosha (expert air and earth), a captured Dragon Utopia (earth book), and a flight scroll. The only thing missing were any stats—everything was at 5-6—but treasures weren't far off. The opponent's hope probably rested only on suddenly trumping diplomacy, but I already had a diplomat too. Thanks for the game. I've never played anarchy before. Although it's a bit scary and my brain isn't used to the idea that you can do anything, it is certainly interesting in its own way.