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I don't remember who I voted for, but I did vote, despite the changes to the equilibrium, and that was a mistake.
Based on the equilibrium, the choice isn't very clear – rogue, ninja, dark priest, demonologist, lich – hmm... which one to choose?
I'll probably skip the dark priest and rogue, as they require combat skills, meaning they are classes with good potential for skill development.
The demonologist is also a step below, as it focuses on summoning – and this theme is more inherent to nature than to death.
Lich and ninja – for both, any crossbow or bow, without a shooting skill, and the class's usefulness will already be noticeable, but the lich is a dead body (not always good), and the ninja has scouting – not bad, but if it moves alone, the class is not very useful, although in combination with combat or nature magic, it will be a good solo class.
Still, I'll give priority to the ninja, although I voted for a different class in the basic version.