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NHF – new heroes for Heroes V 3.1.

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#3065
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RedHeavenHero
If you work with the map using New|Pack|Unpack|Close MOD, the index.bin file won't be lost.
That's exactly what I did. The old version started changing in the editor's cache. But, as I mentioned above, it only contains the changes, and if I put it in the mod, it somehow doesn't supplement the game's index.bin. For example, I imported Giovanni, and then only he appears =( and not a single standard hero. But in the map itself, he still disappears. I'll try clearing the cache or using a fresh installation.

Then I tried manually adding the entire MapObjects folder from the mod. It packed them well, but, of course, didn't make any changes.

Is it possible to do this all at once, or will I have to create each hero separately?
RedHeavenHero

I thought that the extended version was created specifically to include all scenario heroes, regardless of their specialization/name or their relationship to the lore.
Yes, that's how it was before. But now, due to the huge number of heroes, it looks very strange (too many repetitions).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...