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Diablo III (ARPG, 2012)
I remember being very eager to play this game even before it was announced. This is easy to explain – I really enjoyed the second part and spent many hours having fun with its gameplay. It’s a pity that the third part of the series didn’t live up to any expectations.

Gameplay
-There is no replayability; I have no desire to play this game again and again – it has nothing to offer me in this regard.
-This game has no stats or skills that the player can upgrade – there are essentially no builds. Levels are gained very quickly, and there is no uniqueness to the items; they are not memorable. There is also no clear distribution of difficulty levels – there are many of them, but there is no point in them other than for cyclical playthroughs. All that remains is to farm for a monotonous paragon level and craft/reroll equipment stats a million times, like in an MMORPG.
-Although I played through the game with three classes, I can say that I don’t want to play it again after a single playthrough.

Story
In such games, the story has very little significance, but in this particular case, I think it is necessary to say the following: this is a case where the lack of any interactions between the player and the bosses (other than battles, of course) is a good thing. If previously they could be perceived as terrifying demons, monsters, etc., now they can only be seen as crazy fools.
The same can be said about many NPCs, in particular Tyrael – he is simply pathetic.

Style
When I learned that an angel would be the antagonist of the new Reaper of Souls expansion, I was very intrigued, as the theme of fallen/dark angels has always been interesting to me. However, as expected from Blizzard Entertainment, they managed to ruin even this idea. In the new act, you could see the same undead in already eye-watering colors, a poor design, hunchbacked angels with flamethrowers in their hands, etc..

Of course, it is quite possible that I am judging unfairly, as I am comparing it to the second part, but that’s how it is. 4/10 – just to have some mindless fun in the evening.

Added 4 minutes ago
I also replayed Enclave (ARPG, 2003), which I played around 2007 or even earlier. 6/10.

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