The future of the Mafia
I believe we should move towards a more psychological approach to the Mafia. In its current state, the newspapers are very sparse (vague descriptions were removed because many people didn't like them, and the number of displayed non-player characters has decreased over time because otherwise the roles were too easy to read) and there's not much to discuss during the day.
Create three sections: Classics, Experimentals, and Masks, and sort the games accordingly. Why limit ourselves to just one thing when we can try different things? First, what doesn't work one time might work later, and second, it gives game masters more freedom of expression.