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There were many paths available, including a bugged passage to the turquoise castle through its own respawn point. I captured it in the early days, and also got some cons and several drowned creatures in different treasure locations. Most importantly, I controlled the opponent's exit through a one-way path, and by scouting the air on Moandore's main support early in the second week, I could see all the blue players' movements from the beginning. This allowed me to develop comfortably. I made a plan for the game about a week in advance, and in the end, it all worked out. By day 137, I had 17 archers, a fully built control point, several supports, and Kirr finally decided to take the last slot. At the end of the 3rd week, I scouted a blue player near my castle and jumped in with a green archer and a cow, and found Galtran with his entire army. Zhenya thought about it and bought his way out, and surrendered on his turn. Thanks for the game!