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#348
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Yes, even with a 100% bonus and an expanded selection during level-ups, training will become a good skill, but nothing more. However, this
Marcus Aurelius
The ability to forgo a skill at the Witch Hut and the Mage Guild.
could really make it overpowered. Therefore, a small correction: not to forgo a skill, but to choose from two/three/four skills at the Witch Hut and choose between a secondary skill and +1 to stats at the Mage Guild.
Dirty_Player
Finally, the strategy of playing with the Capitol will take on new colors :D :D :D :D
Yes, money conquers all) And if you add an external Capitol to the map :smile08:

***

I'm rereading the ideas in this thread now, and I came across another aspect of the demand for the hero selection system I proposed:
=Lizard=
I think Galtran should be removed from the HL+U templates at the programming level. Few will argue that his appearance in the tavern in HL+U turns the game into a farce.
LuckyF
That's hilarious:smile52: Personally, I'm much more afraid of seeing Gunnar on the opponent's side.
=Lizard=
Let's play a series on HL+U with Galtran-Gunnar, if it's so funny.
LuckyF
I already answered on the stream that if it were possible to make it so that I get Gosha and you get Gunnar when playing with regular castles and standard trading, I would gladly play.

From this, another suggestion immediately follows - in the template settings, make it possible to set a set of heroes that will definitely be included in the list of 40 (or not 40, this number also needs to be customizable in the template) random heroes provided to players before map generation.

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