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I checked it myself – everything is fine; the time in the map name is displayed correctly.
When saving, the game simply creates a folder with the map's name and writes the save files into it. If the map is called "Arrogance," the saves will be written to the "Arrogance" folder.
Find the map with the desired name in the "random_maps" folder and compare the name with the actual creation date of the map (not the folder), and then we can talk about a problem.
If a restart means a new manual generation, then a map with a new name (new time) is created. If a restart is done within the game by replaying the scenario, then the restarted map is overwritten with the same (original) time in the name.