the very 1st surrender -- I see the Griffin Conservatory and a Dragon Fly Hive, we play
opponent doesn't take res
I find a university with diplomacy, I buy Kyrre! :)
GO archdevils, not good, but in the castle town I build archangels))
and I try to save the timer, I don't build complex chains
from external dwellings only dwarves, not enough 50mp to stand on a captured external dwelling
on 121 with stables Kyrre takes the Griffin Conservatory at max, the dwarves are spent
then, instead of rushing straight to GO I try to join 2 stacks of eagles, but they don't want to (not a single join happened all game)
I only get to the center on 124, without oil and archangels -- instead of digging for gold for an upgrade, for some reason I ran to take a workshop with a loser, and even lost there
then archdevils -- pain-pain-pain
and so Kyrre is in the center, and on the road there's a lot of some upgraded crocodiles -- so what if they move not lying down, but standing))) auto-combat shows a win with losses, but you have to show off! :D in real combat the crocodiles simply don't die, how auto-combat could have killed them is still unclear :confused: it must be that the Nix ability in it works somehow differently, no other explanation
Kyrre is in the tavern, no money, might as well surrender!
but the ducks and grand-eagles, not taken at GO, say "no need"
I run Kyrre into the center, build chains to the uncollected Dragon Fly Hives, near one of which is a shrine with oil))
everything is carried out on Kyrre, we beat a horde of liches for a zephyr with a box for experience, we run further -- whoops, Rylund! :eek: and the central dungeon near the blue GO
I take it, the doubling is not built, I have enough moves to attack further
there are close to 40 ducks in 1 stack and practically no mana, a pegasus not killed by the liches prevents casting
a trade, Rylund buys himself out!
I send scouts to the blue respawn, the horizon seems clear, in the tavern Octavia, and Kyrre finally with oil))
and so the central guards are barely kicked, the devil external dwelling is taken, at home the angels are also growing
on 127 the clave kills my scout, but doesn't run far
scouting discovered the blue army there too, I defeat Kyrre in the 2nd devil external dwelling, I take the money, along the way grabbing some shackles slightly off-road -- I had just enough cash to bring it all to Kyrre
I attack, opponent writes gg
1:0, thanks for the game
Had a fun run-around!
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