I threw away a chocolate layout, my opponent used it very wisely. Thanks for the game.
External dwelling of Pits, Crag Hack and Mullich only started working because of them, since the army composition at the start was not great due to shooters. In the adjacent zone, there was a university with earth magic and armor, easy stone and gold golems right into both main heroes. Crag Hack and Sir Mullich leveled up nicely, Crag had earth magic at second level, Mullich had tactics at third. Among the objects, there was a Dragon Fly Hive for pegasi in the corner adjacent zone, and for the Pits for +1 speed, with undead and mercury as extras. I decided to speed up demon farming and built level 2 Mage Guild (blind and bolt) on day 116, sent Rashka to school both mains, and headed towards the computer player, as I thought, but it turned out I ended up at a Flax village, where the opponent's Ivor was stationed on day 117. I thought I would get caught and have to pay a ransom, but no attack followed. I picked up the Dwarf Cottage with Crag Hack, who got maximum wisdom, and sat down to replenish mana in the village. Next turn, Kyrre attacks with 31 Grand Elves, 5 Unicorns, 10 Pegasi, and 56 Centaurs + singles against my 13 Pits, 3 Efreeti, 30+ Gogs, and 50+ Imps. Earlier, Ivor attacked Crag Hack, and all the Imps gathered in a stack instead of being singles. In the final fight, I decided to cast slow and shoot first at the Grand Elves, but then they shot back and I realized I needed to blind :smile07:. The rest was a matter of technique; the Pits with +9 attack on Crag Hack killed all the Centaurs and horses, the opponent retreated with 5 or 6 Grand Elves. We ran around the entire second week, I ran both fathers through stables, raised 21 demons and headed towards the opponent. First, I captured his computer player, and on day 131 I attacked his main, where there was only a Citadel. Thanks for the game!