Skip to content

Discussion about Heroes 4.

#277
Auto-translated
dnaop-wr
Antimagic and resistance are slightly different things. Antimagic removes all previously applied blessings and consumed potions from you at once, and you won't be able to heal your wounds. In addition, if the enemy gets morale and casts magic first, it will be too late to use antimagic.
For skill leveling, melee and ranged combat are NOT needed. Neither is resistance.

and yet, I don't quite understand the difference
the fact that antimagic removes all blessings is clear, but if it is used, it is in a battle with powerful spellcasting units or heroes, and on the first turn, i.e., when there are no blessings yet, what will be the difference then?
does it also remove the effects of potions or prevent them from being drunk in the future? or does resistance, unlike antimagic, allow friendly magic to pass through? in general, can you explain it in more detail?

and regarding skill leveling, is it only in this skill that you don't need to level up additional skills? or are we talking about different versions of the game? in my game (in Armageddon's Blade), all skills have two mandatory skills that are necessary for leveling up the main skill, and one optional skill (although I didn't look specifically at combat)
Skoraj
Does stealth give experience? I don't remember that - did they add it in Equilibrium?
Well, I wouldn't say that only summoning magic is suitable for single-player mode - illusions are also good.
We're not talking about innate vampirism, but about Soul Drinker or the Vampire Touch spell - why shouldn't a Lich be healed by vampirism in these cases, when vampires are healed?

no, it's the regular version, without mods, for passing unnoticed in a cell adjacent to a monster, you get experience, depending on their level and quantity

illusions are good, but they require an object, and summoning allows you to get exactly the unit you need on the spot, even if it is not on the battlefield, so I am still in favor of summoning, although in general, if it is not for a single-player hero, then order magic is of course more useful

and about vampirism, I guess I took it out of context and didn't understand) acquired vampirism should definitely work

Statistics

Welcome our newest member: leyu