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What mixed hero class of the Haven faction do you like?
practice shows that by the end of the map, your army consists of only 7 heroes, and almost no one uses creatures anymore, because the difference is already so great.
This practice is suitable for long maps, where there is an opportunity to decently level up all these heroes. On small maps, even one hero cannot be leveled up decently, although it does not mean that this hero cannot fight. A fast monster in the army can increase the hero's movement range by a third. And besides, you can assemble such a slot of monsters that hits much harder than the coolest hero (only a demonologist can assemble such a slot with summons, and even then it is not a fact). Therefore, I don't think that monsters should be written off. And the preference of who to play is a personal matter.