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#66
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chudo_ud0
Everything would be fine, but objectively, no matter how many times I played the previous versions, I never saw the starting area blocked by mountains (they say it happens, but rarely). Here, I've already encountered this several times. Again, in the past, starting areas rarely had many resources; now, it's rare when they don't. We also encountered a bug on a randomly generated map where there were no mines for either hero. It's better than it was at the beginning, but it still doesn't quite reach the level of the previous versions.

For the most "objective" person,
no matter how many times I generate maps using version 1.7.8 (several thousand times) and 1.7.9 (probably around 300 times), I never see any differences from what was before.
I use the latest stable versions of templates, created several years ago; I don't like what's happening with the new templates.
And it's not about the mountains.

You can't explain anything to every "super objective" and "know-it-all," and I won't even try. There are facts that can be
repeated and verified, and there are things that seem to be based on extrasensory perception, and they tell everyone about it.

I've already said it, and probably for the last time, I'll repeat: take the source code and do everything objectively, as it should be, and I, being so "subjective," will quietly
observe.

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