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The game was notable for successful rushes in the 1st and 2nd weeks, a record number of castles, hives, and necropolis structures (2 each), necromancers (3), and a record number of skeletons – despite starting with only 111, by the end, there were barely 3,000, possibly due to the lack of artifacts for the necromancer and the fact that the second collector appeared only in the 3rd week. The roads were cut off – the opponent only came to the network on the 14th, then ran around the treasures looking for magic, got it, but wanted something more for resistance and to demonstrate with the main hero, very clever. The opponent ran out of patience; he only got 1 angel and about 30 lives.
Thank you for the game.