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I agree with Ment. If the game focuses on "realism" (heh), it should do so completely, and not in a half-baked, awkward way, as often happens. Otherwise, the priority should be to make it convenient for the players. I don't understand how anyone can enjoy spending three hours sorting items in their inventory and running back and forth from the storage to their bags; personally, it just gives me a headache, no matter how good the game itself might be.