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“Two Seasons: Summer-Autumn 2016” Tournament. Online games for rating (reports, discussions).

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#4656
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Had 5 heroes with full control, including 2-3 heroes with 2 Dimension Doors, 1500 skeletons, many wyverns and angels (almost archangels), before the alliance lacked +4 all, rings up to Elixir, already pressing many castles, opponent surrendered
Thanks for the game!
The opponent had an excellent map, and the necromancy hero had artifacts for necromancy, strong starting army, fast necromancy speed, and after the skeleton army was formed, encountered many utopias, gaining full control and all movement magic very early.
Meanwhile, our side was severely hindered by terrain, with long and winding paths. Although we managed to snatch 2 utopias right under the opponent's nose, we got nothing, and had no chance to act against the opponent's Shackles of War.
tfp

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