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#55
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KillAndAction

What’s so terrible about that?
It’s forbidden to rush into the starting zone, which means that at least one turn will be spent deciding how to counter the opponent in the current situation.
And there are only a few players who, by the 3rd week, can create such a situation for chudo_ud0...
This rule was introduced when Dima started massively leveling up and exploiting Warlocks – he would take the Jump spell and jump into the starting zone every two turns, which was a very clever tactic.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.

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