Not a bad start with a decent hero, good layout, and enough resources. In the early game, I built structures 1, 2, 3, 4, and 6 in the citadel. My hero was quite weak, with only first aid and learning skills. At the beginning of the second week, I bought two conscripts of level 2, spending all my resources, as I had no elemental skills. I captured the computer-controlled towns worth 3,000 and 6,000 gold, which included a dungeon and an inferno. I then headed to a corner treasure location, which turned out to be empty of artifacts, but I found a +6 sword and a +3/+3 shield, as well as a nest of green dragons, which fortunately teleported away. I caught my hero and leveled up his earth skill. After scouting, I saw that my own super treasure was very small but not far from the road, so I decided to check it out at the beginning of the third week to scout everything. As a result, I found about 8 treasure chests and in the prison, a perfect level 10 Kirra with offensive and defensive skills. The chests gave my hero full control over the earth element. With control over the earth element, things became easier, and I started to conquer the map. I leveled up a mage, and eventually, I got teleportation for all my units. In the dungeon, I rebuilt my damage-dealing units (after about 3 attempts). My hero was consuming the super treasure near my opponent's territory, while Kirra was leveling up on the upgrade altars, as my hero was not very good for leveling up. I also had two good support units with earth and air skills. My opponent surrendered in the middle of the fourth week, without gaining control over the air element.
Thank you for the game.
Thank you for the game.