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MMH5.5 - Heroes of Might and Magic 5.5

#177
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Uriel Septim X
I looked at the pictures, and it seems cool (I generally like mods for Heroes), I'm going to try it. The only thing is, it seems to me that the battlefield should be larger (or customizable in the settings, but I would suggest 16x18 or 18x18, and during a siege, 18x20 and 20x20 respectively). It would also be nice to have compatibility with the EWA mod (or a built-in one) and with the RTF mod (it's currently being developed, but you may have read about it). And it would be nice to have different hero models and corresponding icons (but I think you already have that).
No, if I wrote something incorrectly (or it's too long and boring, and you missed it), I won't judge you, because you're making the mod, not me, but that's all I would like to see in it.

Not sure if I understand all correctly but here are some answers.

1. Battlefield size is hardcoded; it can be either the default one or the big one. You can't customize it.

2. RTF integration - The idea of our mod is to balance the game (and introduce new content) but keep the lore aspect of the game as close as possible. If anyone wants to take the balance changes and introduce them to the RTF mod, please do so. Our mod is open source.

3. AWE integration and hero models - actually, AWE is not a mod but a gathering of many mods. This is what HoMM5.5 is too. But what we do is to introduce all possible mods that help with balance, make the game richer in content, and keep the lore as close as possible while at the same time the game looks professionally well. For example, if we want to improve hero models, we will improve all of them or none of them. No halfway approach is done here because some factions will look ugly compared to others.
So if there are any mods in AWE that may help us, please let us know which one!

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P.S.

Thanks for the love!