There were rests left; it was probably a mistake not to take something against the red dungeon, but I had a cleric, Müllich, a stable, and 2 Griffin Conservatories. Although I saw that the only road led underground. By 112 it was already too late — the road led to the monolith exhaust, I ran into the adjacent area, scouted a path through the wilderness, on 12x took both Griffin Conservatories 2+3, the cleric gets diplomacy and levels up, 2 hives, on 131 there's a corner treasure zone, via a one-way road to the next crossroads, there is snow, another dead-end village, 2 Dragon Utopias for stats, then I spent a week going through this snow (on the way I stopped at a treasure zone and took a Dragon Utopia with КЗ), on 211 somewhere an opponent with 100+ liches rashly ran out, killed Müllich and part of the army — but I was lucky, he was 20mp short of ГГ. Further, I made the Cloak of the Undead King myself, managed to kill 400 liches just as before without roads through the snow, but an opponent with 4DD and a cartographer (there was also early diplomacy there) crushes the necromancer, and one diplomat against 2 Cloaks of the Undead King — pff.
Generally, the whole game consisted of separate paths framed by one-way roads; the only decent portal was the one the opponent ran through. There was probably a loss of tempo for a week, but on the other hand, the opponent didn't level diplomacy, taking as many as 3 skills %() after it. But still, playing blue is real masochism.
Thx for the game!
Thank you for the game.