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One for all and all for one 5

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#119
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I'll quote Dandy from the discussion thread about the "One for All" rules:
Dandy

To form the most balanced teams, an even number of pools is best. In a team with 3 pools, teams with the strongest captains have an advantage in the 1st and 3rd pools and a weaker 2nd pool, meaning they have an advantage in two pools compared to one pool for teams with weaker captains.

But in Bo2, the number of draws is small (only 2 draws in the playoffs in OzV4), and I must note that both draws involved teams where 1 player did not participate. There is a high probability that with player substitutions, there would be no draws at all! And I don't see any major drawbacks in having an ace match. The tournament will last for 10 months, and will it make a big difference if it lasts for 11 months?

4 players are better for the tournament (in general, an even number of players in a team) - as it creates more equal team compositions.
5 players are more convenient for organization (an odd number of participants in a team) - as it reduces the chance of a draw in a single series.

Based on the number of registered participants we have, I'm in favor of 4 players per team.

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