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Silly computer, can we get a fix?

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#23
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Some kind of madness. I tried to read it many times to understand what was written here, I was looking for a grain of truth, but alas, I didn't find it.
in practice, everyone will use autobattle
1. What made you think that autobattle will fight better than a person? Because you heard the word "chess"?
2. If, as you say, autobattle will be used more often, and the losses will really be acceptable, how will this prolong the game in real time? Do you use autobattle when you have 2 angels against a horde of boars? Or not? This is actually a plus, as it will leave more time to think about the global strategy and the game itself pvp.
It is possible to achieve a similar game format (if someone likes it) even now, just by agreeing to play with mandatory autobattle.
What are you talking about? Have you tried playing what you are advising? There are such games in GR, only 1 minute, quick combat. Try it :D
I'm afraid that autobattle "fool vs fool" is not the same as autobattle "smart vs smart"
Exactly! That's right!
Battles with neutrals will be reduced to abusing several "ironclad" ways to overwhelm the opponent with superior forces and standard protection against surprises from smart neutrals.

So, according to you, is it normal when you take 1 dragonfly and start abusing neutrals, leading them around the map, shooting and spitting at them? Is this the level of play?
It is expected that some will cling to this, presenting it as the holy grail, but no one is forcing you guys to play anything else. Play the classic. Enjoy leading a horde of golems back and forth, it's so skillful.
Otherwise, God forbid, all the schemes that have been spent years studying will stop working, no, we don't need that.
make the AI a more interesting opponent
a truly worthy goal. But its implementation (I am sure) is too complex. But I am also sure that the current version is the result of the developers' miscalculation, and not a deep plan to create the most interesting gameplay. When they abuse zombie farming. This is especially evident in the TE/VT versions, where the neutrals have also had their morale taken away! In general, it's terrible, they took away the stick that the blind man was leaning on. And all the units on the map turn into amoral golems/elementals/undead.

In general, I don't believe in the success of this project. The author of the topic did not leave any contact information: who he is, where their website is located, how to track the progress, etc. This is just a conversation for the sake of conversation.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того