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Problems with Heroes of Might and Magic IV.

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There are many people, and just as many opinions; some like it, some don't.
Part 4 is undoubtedly a continuation of the Heroes series, a continuation with a lot of new ideas. Of course, it can be considered a separate game, but still,
thanks to Part 4, in Part 5, heroes also participate in battles, and, for example, you can only cast a spell during a hero's turn. Caravans, the accumulation of creatures in dwellings, and many other things have been carried over from Part 4 to Part 5.
And all the claims from fans of Part 3 that the game is a waste of time... well, it's pointless to argue with them:.
Besides, the topic here is "Problems of Part 4," not something else, so let's not completely dismiss the game; that's not the goal. Those who don't like the game can find other topics, not just about Part 4. And all the phrases that Part 4 is already boring:mad:

Added 1 minute ago
Here's the main problem with Part 4: it's the elf-negroes:D
You've named the positive aspects of Part 4. And you haven't touched on the core issue. The concept of the game itself has changed. Everything you mentioned above is a logical development, and I might add, a very pleasant one. The problem is that they changed the concept. Now, the Heroes series lives only thanks to its fans. This must be acknowledged. It has no future. Now is the time for other games. Faster games... More dynamic games... And NWC changed the concept in Part 4, thereby betraying the fans. My friends, rock is dying. New games are now made for commercial reasons. Heroes are also dying. There will be almost no new players, if there are any at all. They shouldn't have alienated the old audience. They should have made the same game. Yes, that would have been bad, but it was the only chance to save the series. Part 5 saved Heroes, but it ruined the series...:smile27:
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл