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The "problem" is that the tournament always loses its playability and interest when it is unnecessarily prolonged (this happens when 1-2 players are playing, and the rest are "watching" from the sidelines because they have already played and have a large time advantage). What are we supposed to "provoke" them to do? To make the 1-2 players move faster and finish the games they could have finished a month ago?
How does this affect future events in the tournament life on this resource?
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
Стрим на twitch.tv
Стрим на GG
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"