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The Art of Strategy - 2

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#220
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chudo_ud0
The "problem" is that the tournament always loses its playability and interest when it is unnecessarily prolonged (this happens when 1-2 players are playing, and the rest are "watching" from the sidelines because they have already played and have a large time advantage). What are we supposed to "provoke" them to do? To make the 1-2 players move faster and finish the games they could have finished a month ago?
Okay, let's assume that all the games in this tournament have now been played.
How does this affect future events in the tournament life on this resource?
Будьте осторожны со своими желаниями. Иногда они исполняются.
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