You should have taken resists after seeing the winding roads; in the end, when I was heading to the GO (the road was under a block, couldn't scout earlier), I stopped before the block on 121 while rushing, and on 122 it turned out to be a blessed passage to the neighboring respawn, which had no other paths except this one. I had to slog for 3 days in the other direction and exit, going along the edge of the map through a triple GO; the only thing stopping me from surrendering was that the opponent wasn't in a particular hurry, but I couldn't ramp up in time (after all the GOs, 4 angels and 6 ducks remained, and Kyrre had water + learning), even though I dug up full control; FB was out of the question — there was a magic cloak there, and 30 ducks couldn't even cut down half of the archdevils.
Thanks for the game!