Skip to content
User Avatar
#207
Auto-translated
Glistagon
It's hard to say exactly what I'm doing. Ideally, I'd like to change the grid to a hexagonal one (but that's beyond reality for now). I was also thinking about a mod that would reduce the number of creature stacks a hero can have, depending on their class and level. I've heard about NTF and know that they haven't made any progress. But many people are waiting. As far as I understand, the main problem with NCF was that the array of creature IDs was limited, and they increased it using hex editing. And now I've found a place where the array of cities is created. I was thinking of increasing it, but I'd like to hear the opinion of the NTF team. Maybe they've already tried to do this. I don't want to repeat their mistakes. In my defense, I have a small advantage. I managed to convert the hex code to C. It's much clearer now, and I can see what's going on.

psatkha, I have a question for you. I couldn't find the creature array. Could you please tell me which line you're changing or which function it's in? You were also on the NTF team, maybe you know something?

Added 37 seconds ago

I'm already looking into it.

Added 33 minutes ago

Anyway, I need to find out what you added. The error is caused by the index being off, and the application is trying to read a system memory slot. This means that the array grabbed too much memory when it was created.

As far as I know, they were digging through the code, but they couldn't find the right path... :(

I involved two gurus in "digging" in this task, but contact with them was lost because they went to work in a game development company and eventually blocked their ICQ accounts, or maybe they switched to another messenger, but in any case, there's no response on ICQ! :(
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1